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| author | turret <turret@duck.com> | 2025-09-29 00:25:06 -0500 |
|---|---|---|
| committer | turret <turret@duck.com> | 2025-09-29 00:25:06 -0500 |
| commit | 668ead98d43a4d607be0ef70b6c99033c11eb744 (patch) | |
| tree | ba10e03723cfc9a00607e2e635ad35c0bc2cd5f8 | |
| parent | f2cf9c932d577416fc040e18d4f76fcc431ad6d4 (diff) | |
| download | discord-bot-skeleton-668ead98d43a4d607be0ef70b6c99033c11eb744.tar.gz discord-bot-skeleton-668ead98d43a4d607be0ef70b6c99033c11eb744.tar.bz2 discord-bot-skeleton-668ead98d43a4d607be0ef70b6c99033c11eb744.zip | |
| -rw-r--r-- | TODO.txt | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -27,6 +27,8 @@ there are todos embedded in the code :steamhappy: - many more..... - its easier to make it more portable in c11 - consider c11 + - use posix files instead of bare fds + - (incl weird pipe system for http requests) - find portable solution for initcalls - either that.. or change makefile to see processor and switch linker script dynamically |
